No. Enc.: 1d4 (1d6)
Movement: 120' (40')
Fly: 240' (80')
Armor Class: 4
Hit Dice: 4
Attacks: 1 (touch)
Damage: 1d4 + whisper (see below)
Hoard Class: XIV
The whisperdoom is a gaunt, robed undead figure whose eyeless face peers from underneath a hood and whose mouth moves in continuous sibilant whispers. The robes are often marked by signs of torture or penitence. They cannot be harmed by normal weapons, needing silver or magical weapons to be hurt. Like all undead they are immune to charm, hold and sleep spells. A whisperdoom attacks by grasping it's target then whispering in it's ear. This whisper causes the loss of 1 WIS for 6 turns. If someone is reduced to WIS 0, they permanently become a whisperdoom. Any whisperdoom is subject to turn undead, being treated as a wight.
Positioned at the edge of the first piazza after the market gate, The Lance And Board is a well-maintained stone gatehouse bought as the cit...
A play by Jose Zorilla performed in Spain on All Saint's Day for over 100 years, the story provides buckets of inspiration, be it the n...
Metric: Pieces. Whether of eight, of mind or meeses depends on the game. DISCLAIMER: Review based on PDF copy provided by Open Design. ...
Igneous Ink This ink is used for ritual purposes, igniting once it dries and burning with a faint orange smoky flame equal to candlelight. ...
Original image by WintersKnight@DeviantArt In this installment of 3DPBMCSHMtm , we head off to Altorr to talk faerie. The 'Fair Folk...